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Export Rules
YOUTH (COACH'S PITCH) RULES
- CBL will provide a cap and shirt for each player, but baseball pants, socks, batting glove, and rubber-cleats are optional. Steel or metal cleats are only allowed in Senior Division. For all age groups other than Senior Division, no player shall participate in a game while wearing steel or metal cleats for any reason. In divisions other than Seniors, if player(s) are found playing while wearing metal cleats they will be ejected from the game.
- CBL requires coaches to play each player a minimum of two innings per game in the field, and each player must bat at least one time per game.
- Once games have been scheduled and schedules have been published, games will not be rescheduled unless rained out and would affect the standings at the end of the season for tournament play.
- Game time is forfeit time. Teams must be ready to start play at game time or the umpire must declare a forfeit. The purpose of the league is to play games, but we must maintain an exact start time because of scheduling, heat, and sundown. It is the responsibility of the team coach to get his team on time to a game. If a coach cannot be at the game, then an appointed adult coach must get the team to the game on time by communicating to each player the day, field, and time of the game.
- All regular season games, whether six or seven innings long, may not start a new inning after the time limit is up. Extra innings will be played to break a tie, if the time limit permits and the umpire deems there is enough remaining daylight. No time limit shall apply during tournament games.
- A 6-inning game is considered to be an official game after 4 complete innings (or 3½ innings if the home team is ahead). A 7-inning game is considered to be an official game after 5 complete innings (or 4½ innings if the home team is ahead).
- For (6) inning games (Youth, Minors, Softball): A ten (10) run lead rule will be in effect after 5 innings or a twenty (20) run lead rule, after 4 innings. In the case a team has a 10-run lead at the end of 5 innings or a 20-run lead at the end of 4 innings, the game is complete at that point. T-ball games will play the time limit regardless of the score.
- For (7) inning games (Majors, Seniors): A ten (10) run lead rule will be in effect after 6 innings or a twenty (20) run lead rule, after 5 innings. In the case a team has a 10-run lead at the end of 6 innings or a 20-run lead at the end of 5 innings, the game is complete at that point.
- Game clock (or umpire watch or home team scorer watch) will start once the home team takes the field. If time expires once an inning is started the inning will be completed before the game is considered to be completed. Any inning that is started will be completed (an inning is deemed started when the home team takes the field or the visiting team lead-off batter is ready to hit).
- The home team scorekeeper will be the official score keeper for each game. The home team is the first team listed in the game schedule and sits on the first base side of the field. A batting order should be given to each team prior to a game and substitutions should be given as well for the Minor, Major and Senior Division teams during a game.
- If a late player comes into the game, the player is to be placed at the bottom of the batting order and is not to play until the full completion of the current inning.
- If a player must permanently leave the game early (game-ending sickness, game-ending injury, leave for other activity, etc), that player is to be removed from the lineup without penalty. However, if a player is temporarily not available at their time at bat but is remaining in the game (i.e. bathroom break, temporary sickness, temporary injury, etc), that player is called out.
- If a player is injured, a pinch runner may be inserted on one occasion per game. On the second occasion where the same player needs a pinch runner during the same game, that player must either be removed from the game (permanent injury), or that player will be called out (temporary injury but unable to run bases). Since all players are in the lineup during games, pinch runners may be used only for injuries at the discretion of the umpire. In the case that a pinch runner is needed, the pinch runner is to be the most recent player in the lineup who is not on base (e.g. if batter #8 needs a pinch runner, batter #7 will be the pinch runner unless he/she is on base; if batter #7 is on base, batter #6 will be the pinch runner if he/she is not on base, etc).
- Members of one team shall not heckle or harass members of the opposing team. The penalty for violation, at the discretion of the umpire, shall be removal of the guilty player, players, and/or coach from the game and from the dugout. Cheer for your own team, but do not harass the other.
- Base coaches cannot physically assist the runners on base.
- Running into a player in order to knock the ball loose from the other player is an automatic out for the runner. Sliding under the play is not charging.
- Carelessly throwing a bat will be determined by the umpire and given a team warning to the coach; further offenders will be called out.
- All players are to wear their batting helmets from the bench back to the bench during their turn at bat, including if they are serving as a base coach.
- Players cannot wear any type of jewelry during games. Medical alert items can be worn.
- Pre-game warm-up protocol: Home team (listed first on schedule) receives field 30 minutes before scheduled game time for 15 minutes; Visiting team receives field 15 minutes before scheduled game time for 15 minutes. If there are less than 30 minutes before scheduled game time, the amount of time should be evenly divided between the two teams (i.e. if field becomes available 10 minutes before game time, each team gets field for 5 minutes, beginning with the home team).
EQUIPMENT
- CBL will provide a cap and shirt for each player, but baseball pants, socks, batting glove, and rubber-cleats are optional. Steel or metal cleats are only allowed in Senior Division. For all age groups other than Senior Division, no player shall participate in a game while wearing steel or metal cleats for any reason. In divisions other than Seniors, if player(s) are found playing while wearing metal cleats they will be ejected from the game.
- CBL requires coaches to play each player a minimum of two innings per game in the field, and each player must bat at least one time per game.
- Once games have been scheduled and schedules have been published, games will not be rescheduled unless rained out and would affect the standings at the end of the season for tournament play.
- Game time is forfeit time. Teams must be ready to start play at game time or the umpire must declare a forfeit. The purpose of the league is to play games, but we must maintain an exact start time because of scheduling, heat, and sundown. It is the responsibility of the team coach to get his team on time to a game. If a coach cannot be at the game, then an appointed adult coach must get the team to the game on time by communicating to each player the day, field, and time of the game.
- All regular season games, whether six or seven innings long, may not start a new inning after the time limit is up. Extra innings will be played to break a tie, if the time limit permits and the umpire deems there is enough remaining daylight. No time limit shall apply during tournament games.
- A 6-inning game is considered to be an official game after 4 complete innings (or 3½ innings if the home team is ahead). A 7-inning game is considered to be an official game after 5 complete innings (or 4½ innings if the home team is ahead).
- For (6) inning games (Youth, Minors, Softball): A ten (10) run lead rule will be in effect after 5 innings or a twenty (20) run lead rule, after 4 innings. In the case a team has a 10-run lead at the end of 5 innings or a 20-run lead at the end of 4 innings, the game is complete at that point. T-ball games will play the time limit regardless of the score.
- For (7) inning games (Majors, Seniors): A ten (10) run lead rule will be in effect after 6 innings or a twenty (20) run lead rule, after 5 innings. In the case a team has a 10-run lead at the end of 6 innings or a 20-run lead at the end of 5 innings, the game is complete at that point.
- Game clock (or umpire watch or home team scorer watch) will start once the home team takes the field. If time expires once an inning is started the inning will be completed before the game is considered to be completed. Any inning that is started will be completed (an inning is deemed started when the home team takes the field or the visiting team lead-off batter is ready to hit).
- The home team scorekeeper will be the official score keeper for each game. The home team is the first team listed in the game schedule and sits on the first base side of the field. A batting order should be given to each team prior to a game and substitutions should be given as well for the Minor, Major and Senior Division teams during a game.
- If a late player comes into the game, the player is to be placed at the bottom of the batting order and is not to play until the full completion of the current inning.
- If a player must permanently leave the game early (game-ending sickness, game-ending injury, leave for other activity, etc), that player is to be removed from the lineup without penalty. However, if a player is temporarily not available at their time at bat but is remaining in the game (i.e. bathroom break, temporary sickness, temporary injury, etc), that player is called out.
- If a player is injured, a pinch runner may be inserted on one occasion per game. On the second occasion where the same player needs a pinch runner during the same game, that player must either be removed from the game (permanent injury), or that player will be called out (temporary injury but unable to run bases). Since all players are in the lineup during games, pinch runners may be used only for injuries at the discretion of the umpire. In the case that a pinch runner is needed, the pinch runner is to be the most recent player in the lineup who is not on base (e.g. if batter #8 needs a pinch runner, batter #7 will be the pinch runner unless he/she is on base; if batter #7 is on base, batter #6 will be the pinch runner if he/she is not on base, etc).
- Members of one team shall not heckle or harass members of the opposing team. The penalty for violation, at the discretion of the umpire, shall be removal of the guilty player, players, and/or coach from the game and from the dugout. Cheer for your own team, but do not harass the other.
- Base coaches cannot physically assist the runners on base.
- Running into a player in order to knock the ball loose from the other player is an automatic out for the runner. Sliding under the play is not charging.
- Carelessly throwing a bat will be determined by the umpire and given a team warning to the coach; further offenders will be called out.
- All players are to wear their batting helmets from the bench back to the bench during their turn at bat, including if they are serving as a base coach.
- Players cannot wear any type of jewelry during games. Medical alert items can be worn.
- Pre-game warm-up protocol: Home team (listed first on schedule) receives field 30 minutes before scheduled game time for 15 minutes; Visiting team receives field 15 minutes before scheduled game time for 15 minutes. If there are less than 30 minutes before scheduled game time, the amount of time should be evenly divided between the two teams (i.e. if field becomes available 10 minutes before game time, each team gets field for 5 minutes, beginning with the home team).
GENERAL
- CBL will provide a cap and shirt for each player, but baseball pants, socks, batting glove, and rubber-cleats are optional. Steel or metal cleats are only allowed in Senior Division. For all age groups other than Senior Division, no player shall participate in a game while wearing steel or metal cleats for any reason. In divisions other than Seniors, if player(s) are found playing while wearing metal cleats they will be ejected from the game.
- CBL requires coaches to play each player a minimum of two innings per game in the field, and each player must bat at least one time per game.
- Once games have been scheduled and schedules have been published, games will not be rescheduled unless rained out and would affect the standings at the end of the season for tournament play.
- Game time is forfeit time. Teams must be ready to start play at game time or the umpire must declare a forfeit. The purpose of the league is to play games, but we must maintain an exact start time because of scheduling, heat, and sundown. It is the responsibility of the team coach to get his team on time to a game. If a coach cannot be at the game, then an appointed adult coach must get the team to the game on time by communicating to each player the day, field, and time of the game.
- All regular season games, whether six or seven innings long, may not start a new inning after the time limit is up. Extra innings will be played to break a tie, if the time limit permits and the umpire deems there is enough remaining daylight. No time limit shall apply during tournament games.
- A 6-inning game is considered to be an official game after 4 complete innings (or 3½ innings if the home team is ahead). A 7-inning game is considered to be an official game after 5 complete innings (or 4½ innings if the home team is ahead).
- For (6) inning games (Youth, Minors, Softball): A ten (10) run lead rule will be in effect after 5 innings or a twenty (20) run lead rule, after 4 innings. In the case a team has a 10-run lead at the end of 5 innings or a 20-run lead at the end of 4 innings, the game is complete at that point. T-ball games will play the time limit regardless of the score.
- For (7) inning games (Majors, Seniors): A ten (10) run lead rule will be in effect after 6 innings or a twenty (20) run lead rule, after 5 innings. In the case a team has a 10-run lead at the end of 6 innings or a 20-run lead at the end of 5 innings, the game is complete at that point.
- Game clock (or umpire watch or home team scorer watch) will start once the home team takes the field. If time expires once an inning is started the inning will be completed before the game is considered to be completed. Any inning that is started will be completed (an inning is deemed started when the home team takes the field or the visiting team lead-off batter is ready to hit).
- The home team scorekeeper will be the official score keeper for each game. The home team is the first team listed in the game schedule and sits on the first base side of the field. A batting order should be given to each team prior to a game and substitutions should be given as well for the Minor, Major and Senior Division teams during a game.
- If a late player comes into the game, the player is to be placed at the bottom of the batting order and is not to play until the full completion of the current inning.
- If a player must permanently leave the game early (game-ending sickness, game-ending injury, leave for other activity, etc), that player is to be removed from the lineup without penalty. However, if a player is temporarily not available at their time at bat but is remaining in the game (i.e. bathroom break, temporary sickness, temporary injury, etc), that player is called out.
- If a player is injured, a pinch runner may be inserted on one occasion per game. On the second occasion where the same player needs a pinch runner during the same game, that player must either be removed from the game (permanent injury), or that player will be called out (temporary injury but unable to run bases). Since all players are in the lineup during games, pinch runners may be used only for injuries at the discretion of the umpire. In the case that a pinch runner is needed, the pinch runner is to be the most recent player in the lineup who is not on base (e.g. if batter #8 needs a pinch runner, batter #7 will be the pinch runner unless he/she is on base; if batter #7 is on base, batter #6 will be the pinch runner if he/she is not on base, etc).
- Members of one team shall not heckle or harass members of the opposing team. The penalty for violation, at the discretion of the umpire, shall be removal of the guilty player, players, and/or coach from the game and from the dugout. Cheer for your own team, but do not harass the other.
- Base coaches cannot physically assist the runners on base.
- Running into a player in order to knock the ball loose from the other player is an automatic out for the runner. Sliding under the play is not charging.
- Carelessly throwing a bat will be determined by the umpire and given a team warning to the coach; further offenders will be called out.
- All players are to wear their batting helmets from the bench back to the bench during their turn at bat, including if they are serving as a base coach.
- Players cannot wear any type of jewelry during games. Medical alert items can be worn.
- Pre-game warm-up protocol: Home team (listed first on schedule) receives field 30 minutes before scheduled game time for 15 minutes; Visiting team receives field 15 minutes before scheduled game time for 15 minutes. If there are less than 30 minutes before scheduled game time, the amount of time should be evenly divided between the two teams (i.e. if field becomes available 10 minutes before game time, each team gets field for 5 minutes, beginning with the home team).
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